diff --git a/src/content/blog/game-dev-journey.md b/src/content/blog/game-dev-journey.md new file mode 100644 index 0000000..ce60e9d --- /dev/null +++ b/src/content/blog/game-dev-journey.md @@ -0,0 +1,56 @@ +--- +title: "My Game Dev Journey — So Far (Work in Progress blog post)" +date: 2026-07-2 +description: "Detailing my journey of my many (mostly) unfinished and unpublished game projects." +--- + +# My Game Dev journey of mostly unfinished games +I recently went back digging through old folders after thinking 'what ever happened to that one game project I worked on a couple years ago? Then I re-discovered just how much work is laying around that I completely forgot about from over the years of dabbling in Game Dev! Most of these projects were at some point abandoned. Thus, I write this blog post as a place to immortalize them all in one place. Its a bit like thinking you don't know how to play the guitar because you havent played much in the past 5 years, but theres evidence of you playing dozens of songs really well (I had this realization too, but thats likely not gonna be another blog post). + + +# Unreal Engine Tutorials +## Tutorial Scene +## Lighthouse +## Sun Temple (Door Portal) + +# Horror Game + +# Glooming Spire + +# Exsanguination + +# JulJam + +# Forsen LIDL Game + +# Flappy Bird (my version) + +This was the first game I ever made in Godot and marked the beginning of my switch to Godot. Just a simple flappy bird game. + +# Lucubration (Pirate Software Game Jam) + +This game was done for the pirate software game jam back in [2024]. + +# Door Game +Small concept, not really a game. It was heavily inspired by the Stanley Parable. I just love the whole initial door choice scene in that game. This was however nowhere near a real game but the final winter cabin scene was later reused in the next game we will talk about: "The Last Stream". + +# The Last Stream (NYMN Game Jam) +Game made for twitch streamer NymN for his horror game jam. + +# Portal Room +Portal Room (VR) (University) + +# GodotSurvivors +A vampire survivors clone. I was able to create a very simple and brief level system, two different powers/characters: + +Orbit Weapon (Orbits player) + +Projectile(s) (that bounce on walls) + +# Recollection + +# Honorable Mentions + +## 2D plattformer made for a university group-project. I spent most of the time working on multiplayer and even though didn't work quite well at the end, I still felt proud of managing to get it working through repeated effort. + +## Bullet hell game developed with a group during a Game Jam (using Unreal Engine). I worked mostly on the power-up system. \ No newline at end of file